Release of new Internet Gaming Technical Standards
By Paul
Melbourne Australia, July 8, 2002: Modular internet technical standards are now available through independent testing agency BMM International for Gaming Regulators to tailor to suit their jurisdictional needs.

Suppliers and operators will be able to design, implement and internally test their Internet gaming, wagering and sports-betting systems with a high level of confidence of achieving formal certification to these technical requirements.

“Many of the jurisdictions that regulate Internet gaming, wagering and sports-betting have adopted technical requirements with which systems must comply before they are permitted to operate,” said Hugh Monypenny, Managing Director of BMM International Pty. Ltd.

“Rather than offering one standard, we have updated, upgraded and re-structured the technical requirements to offer a total of 28 components to date, with a range of customised flexible parameters.”

The first jurisdiction to adopt these new technical standards will be the Kahnawake Gaming Commission, which recently engaged BMM’s North American office to develop its standards and to test and certify the software and control systems of operators in this Canadian jurisdiction.

The Kahnawake Gaming Commission enacted the Kahnawake Regulations concerning interactive gaming in June 1999. All KGC licensees operate out of the server farm managed by Mohawk Internet Technologies (MIT).

In 1998 BMM developed the technical standards on which the Queensland Office of Gaming Regulation’s based its Principles of Functionality for Interactive Gaming and the Tasmanian Gaming Commission based its Internet Gaming Technical Requirements.

Much has changed in the world of regulated internet gaming, wagering and sports-betting since 1998. BMM has now created a set of standards with a separate module for each major component of a system, such as random number generators, reports, payment sub-systems, jackpots gaming applications and games.

'The benefit of this approach is that regulators can select which modules are relevant to their jurisdiction and still be confident that they are adopting world’s best practice,” explained James Sargeant, a BMM Senior Computer Systems Engineering Consultant and leader of the team that developed the new standards.

The new upgraded technical standards provide flexibility to jurisdictions wishing to regulate interactive gambling operations, while offering guidelines to developers and operators so their systems can be successfully tested.

The individual modules can be upgraded as needed without affecting the compliance of systems to other modules. Each component contains a number of regulatory parameters. These allow regulators to tailor the modules to meet the policy objectives of their jurisdiction. Regulators can consider the implications of the values they select without having to make policy-on-the-run.

“In order to minimize compliance costs and uncertainty, testability was one of our primary objectives during the drafting of each of the modules,” said Mr Sargeant.

“The technical requirements only contain technical requirements. All operational requirements have been removed in the interests of streamlining compliance testing.”

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