Motorola On Wireless Games
By Paul
Reuters reports that Motorola Inc., a recognized giant in the wireless games industry, is working with Sony Corporation, Microsoft, and Nintendo, all video game companies, “to develop chips that would allow gamers to play each other on wireless networks at home.”

The corporation representative said that Motorola has faith in its new technology, which “... could make untethered gaming cheaper, faster and able to run at lower power without the annoying delays common to wireless networks.” Company spokesman Steve Howard said: “We're engaged with all the key gaming companies to understand their needs and their market requirements.”

The multi-corporate launch will appear within the next few months.

Motorola stresses the need for wireless games that require low power and cost less to run, and offer very low “latency,” fewer fractions of a second, as now needed by established games, to send data online from one source to another.

“The new technology uses the unlicensed 2.4 gigahertz radio spectrum, but stands apart from the other wireless data protocols are developed in that spectrum, Bluetooth and 802.11,” Howard said. “The idea is to be able to have that technology work in conjunction with some of the other standards being developed.”

U.S. sales in video gaming, both hardware as well as software, passed $9 billion last year. Worldwide sales is expected to pass $30 billion in 2002.

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