|An improved and accelerated games verification process has been formulated by independent testing agency BMM International.|
Players want to be confident that the games they are playing are unbiased. To achieve this objective, most regulated jurisdictions demand the independent testing of Internet gaming, wagering and sports-betting systems before allowing them to go live. Once the site is up and running, retesting the systems after every change - which may occur on a daily basis - is slow, expensive and not commercially viable.
The new method allows operators and suppliers to make minor changes to the system without re-testing and re-verification by a testing laboratory. Significantly, this approach enables the software to be checked only during an audit, rather than each time the software is upgraded
'We believe our model offers an effective solution for regulators, as well as offering a commercially attractive solution to online gaming operators,' said Mr James Sargeant, Senior Computer Systems Engineering Consultant, BMM International Pty. Ltd.
'Perhaps most importantly, players will have another good reason to be attracted to operators in regulated jurisdictions.'
'System integrity verification is a difficult issue for regulators, suppliers and operators of Internet gaming systems, and we believe that we have developed the basis for a commercially feasible model,' explained Mr Sargeant.
'The model we have developed retains processes that allow regulators to verify that the software running on the production servers has not been tampered with, and complies with the regulated jurisdiction's technical requirements.'
Moreover, operators could make frequent, minor changes to their systems to respond to market conditions without having to undertake re-certification each and every time this occurs.
The current approach for highly regulated jurisdictions is for each system to be tested against the technical standards, and certified as compliant. Once a system has been certified as compliant it cannot be changed without invalidating the certification. Any changes to the system would still require re-submission to a testing laboratory such as BMM, and subsequent re-certification.
This causes various problems to the regulator, system supplier and Internet gaming site operator. The number of changes that occur in Internet gaming, wagering and sports-betting operations can often overwhelm the regulator. From the operator's perspective, the time required for re-certification may be too lengthy to be able to effectively compete against the unregulated operator, who may be changing their system on a daily basis. Moreover, the costs associated with re-certifying a system after small changes may exceed the benefits.
As a result, it also appears that the player is impacted by these lengthy delays and may choose an unregulated operator with an un-tested product, which may not be fair.
BMM's alternative model is based around major and minor changes, which are set by the regulator. Major changes need to be tested prior to deployment. Minor changes can be effected with either advance notice or after-the-fact notice, depending on the needs of the regulator. As a result, Internet gaming operators have the ability for increased flexibility and can maintain a market edge, due to shorter time delays for approval in their licensed jurisdiction.